Patch Gragas's Top Items. Gragas's Top Items Zhonya's Hourglass. Lich Bane. Mejai's Soulstealer. Gragas's Top Runes. Flash Smite. Hunter's Talisman Refillable Potion. Oracle Lens. Gragas's Core Items. Boots 1 2 3. Gragas's Luxury Items 1 2 3. Barrel Roll Q Q. Drunken Rage W W. Body Slam E E. Explosive Cask R R.
Flash Teleport. Doran's Ring Health Potion. Stealth Ward. Gragas gets countered. Read on to find out more, and feel free to leave any comments and constructive criticism below. And, don't forget to vote! Thanks to Scrax for the awesome banner! TRUE Terror. Play Video. Play Video Credit to jhoijhoi and Warlemming for the video. Abbreviations Throughout the Guide.
Pros and Cons. Powerful Pros. Corrosive Cons. Laning, ganking, receiving ally ganks, and what to do when you get ganked. What to do in a gank: 1. Make sure you are in range to land your ultimate. If you need to Body Slam to get into a good position to ult, make sure you premeditate where you are going to Body Slam , so you don't mess your positioning up. Position your ultimate correctly. Make sure the dot in your ultimate's AoE circle is behind the enemies, so that when you ulti, you will be pushing them towards your allies and away from their turret.
DO IT. If you execute your premeditated Explosive Cask and possible Body Slam correctly, you should net your allies some kills. Receiving Ally Ganks. Getting Ganked. Greater Marks of Insight All of Gragas's abilities are dealt as magic damage, and as such you want magic penetration. This extra MPen is very helpful along with your masteries if you follow my setup , your Sorcerer's Shoes , and the MPen from the Void Staff in this build.
All of the MPen will allow you to slice through enemies as if they had virtually no MRes at all, even offtanks and tanks. Besides these being half the price of the flat Greater Seal of Health , they give around 4 times as much health at level Scaling Seals of Vitality also have a larger amount of total HP per rune turnover once you hit level 5, which, since I solo lane, I hit quickly, and even side-laning you hit quickly.
Flat HP seals are only really helpful for jungling, since they only grant more HP really early game, and we are not jungling with Gragas in this guide.
You want health seals to, well, give you some more health! With your Rod of Ages , along with these runes, you will have quite a hefty health pool later in the game, which fits nicely with Gragas's appearance. I take these over mana per 5 seals since I already have enough mana and regen from the Doran's, RoA, Lich Bane, masteries, and, of course, Drunken Rage. As well, as explained in the "Items" section, more HP lets you be more tanky overall, against both magic and physical damage since you will have more HP, which allows you to take more reduced damage from ALL sources.
In total, 9 of these seals give around extra health at 18, which helps a lot considering you don't have to spend any gold in-game to get the extra HP. You could also go with the Greater Seal of Armor if you notice the enemy is physical damage heavy if playing draft mode.
Armor seals also help you take reduced damage if you draw minion aggro, and most AP mids harass often with auto attacks -- having armor seals mitigates a bit of that damage.
Greater Glyphs of Warding These runes help a ton. You get 12 MR in total from the start, and since you will most likely be mid, this means you are negating quite a bit of damage from the enemy AP's spells, which helps a lot early on to let you lane longer. I get flat over scaling here since the scaling Greater Glyph of Scaling Magic Resist becomes more effective at level 9; however, by then, you will have some more health and tankiness anyway, from your items as well as naturally leveling up, so having a bit more MR won't be nearly as effective as having a large amount early game.
You need to make sure you stay in lane and do not get pushed out early, since that can set you far behind and put your enemy way ahead. The larger amount of MR from these flat runes over the scaling ones early game help you achieve that.
If you happen to go top or mid vs a non-magic damage dealing champion, you can take the Greater Glyph of Scaling Ability Power instead, which will give you a bit of a boost to your total AP.
Greater Quintessences of Potency These quints are amazing to take with Gragas. As mentioned previously, any extra AP you can get helps immensely, and these runes work with your Deathcap as well.
I take these over the scaling Greater Quintessence of Scaling Ability Power because they affect early game a lot around 15 AP right off the bat, without any items, just from these runes! Along with your Rabadon's Deathcap , these give a lot more AP to you than if you didn't take them with you, throughout the game. I take these instead of scaling for this extreme change early game. It would be one thing if scaling gave 3 times the amount of AP at level 18, and the turnover were really early game; however, flats are much better in this case for quintessences.
Once again, they give an immense amount of gold-free AP early game; at level 18, scaling only wind up giving around 8 more AP, which won't have nearly as much of an effect late game as 15 AP from the start does early game. As well, the more-AP-per-rune turnover for these runes is pretty late, at level Even though this is not much of a problem if you are going top or mid, remember, the early game effect from these is immense.
On this tier, you can choose to spend 3 mastery points in 3 AD or 3 in 3 AP, and since AD is more valuable, along with the obvious benefits of 3 AD vs 3 AP more harass damage, easier to last hit with auto attacks, etc. Tier 3 - The extra magic penetration from Arcane Knowledge helps a load early game, when you don't have much MPen to start with, and synergizes really well with your Sorcerer's Shoes , Greater Mark of Magic Penetration , and Void Staff later game.
Three points in Havoc are also taken here to increase your total damage output, helping you from the laning phase up to the last teamfight. If you have, say, AP, which is a little under how much you will hit at the end of this build, you will receive 30 extra ability power just from this mastery. Tier 6 - Executioner increases the damage you deal to low health targets. This lets you pick up kills much easier with your combos.
Utility Mastery Tree Tier 1 - I take the 3 points in Expanded Mind for a larger mana pool: mana larger at level I also take these points to get to Meditation in Tier 2. To get to Tier 2, I also put a point in Summoner's Insight , which reduces the cooldown of our Flash spell by 15 seconds. A point is also put in Improved Recall to reduce the duration of our recall spell, resulting in us escaping deadly situations as well as simply just getting back to base quicker. Tier 2 - We take three points in Meditation , giving us an extra 3 mana regen per five seconds.
This mana regen allows us to cast more frequently, and is extremely helpful early game when you don't yet have blue buff. Tier 3 - We put a point in Runic Affinity for extended neutral buff duration; the buff we are really focused on is blue, which we should be getting throughout most of the game. Having this point lets us keep blue for longer, so by the time it goes away, it will be just about ready to spawn back up.
User Info: juzzieb. Gragas is one of the more fun AP carries with a pretty high skill cap so you can spend hours on him and still have so much to learn. Yorick is pretty faceroll but that doesn't mean he isn't fun. I love playing yorick hes an amazing counter pick to Nasus if you're one of those people that want to punch in your monitor when Nasus one shots you late game.
You can completely zone him an overall he has a very strong laning phase vs most top champs. Instead of Lux User Info: EmpPlayer. Could someone be so kind as to clue me in on "Christmas Runes"? PSN: EmpPlayer. EmpPlayer posted User Info: happyscrub1. I buy champs with RP and runes with IP. Been playing since AUG and have just about all the runes I'll ever need.
Did this guide help you? If so please give them a vote or leave a comment. You can even win prizes by doing so! I liked this Guide. I didn't like this Guide. Vote Comment. Comment Would you like to add a comment to your vote? Thank You! Stream is Offline. Runes: Domination. Spells: Sums Flash. Ranked 53 in Jungle Role. Items Start. Refillable Potion Hailblade. Night Harvester.
Morellonomicon Zhonya's Hourglass Rabadon's Deathcap. Alternatives Situational. Luden's Tempest Hextech Rocketbelt. Example Full Build Against Tanks. Ideal Build VS "normal" enemy Team. Barrel Roll Q Q. Drunken Rage W W. Body Slam E E. Explosive Cask R R. Gragas counters well. Gragas gets countered. Hey Guys. My ingame name is ImSello.
My Current rank is Diamond 4 and my main role is jungle since season 3. First of all I hope you get all the information I want to give because my english is not the best. I'm not a real Gragas main at the moment because I prefer playing Elise and Kindred but I earned a lot of experience in playing Gragas past seasons. Champion Base Stats. Pros and Cons. CONS -Kiteable -abilities are dodgable -very weak against counter ganks -.
About Gragas. Before his reworked Gragas was a midlaner. Now he is comfortable on many lanes. There are ways to play him as support, top lane, still mid lane and jungle. In my opinion he should be played primary as a jungler because its more worth it than playing him on other lanes. All of Gragas spells are able to deal AoE damage.
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